High Refresh-Rate Gaming isn’t Just for High-End PCs Anymore
Written by: Maldivian Gaming League
The new generation of consoles have a lot of horsepower hidden in their chassis. Despite being less than the cost of a single high-end GPU, the PS5 and Xbox Series consoles are capable of some impressive performance numbers when playing the latest games.
While playing on a PC will still give better performance and more graphics options, there’s also the fact that PC gaming components are usually expensive. At normal retail prices, building a PC with similar performance to a PS5 would cost more than double the price of the console itself. While low supply has made it hard to find any gaming hardware at retail prices recently, it’s also expected that supply will catch up by next year.
While we’re waiting for hardware supply and production to ramp up, the software keeps on delivering. Most new game releases run at either native 4k resolution or a dynamic resolution mode at 60fps on the new consoles. In addition to this, many developers have already started implementing high performance 120fps modes with a lower resolution for those who prefer a more responsive experience. There’s also the addition of raytraced lighting and shadows that makes games look much more realistic that would be impossible on the older console generation and even older PCs.
Major third-party development studios are taking advantage of the new consoles by pushing out high-performance modes for games that were already released. Rainbow 6: Siege, Call of Duty Warzone, and Rocket League are just a few of the popular competitive games that you can play right now on consoles at 120 frames per second on a display capable of running at that refresh rate. It’s expected that most future titles from the big development companies will follow this trend, as playing games at a higher framerate usually translates to a better gaming experience for the players.
One of the best examples of this is the PlayStation exclusive games Spider-Man and Ratchet & Clank: Rift Apart. Unlike in previous generations where players playing on a console didn’t have much choice on graphics options, this generation offers a variety of different visual modes. Both the above-mentioned games offer the standard 4k/30fps with high raytracing enabled to give a top-notch visual experience or a smoother dynamic 4k/60fps with medium raytracing for much smoother gameplay. The new generation of consoles can offer these various graphics settings because they have the hardware overhead to do so while previous generations didn’t.
Many people prefer to play on consoles because it’s easy to set up and much cheaper than a gaming PC. In past console generations, consoles almost always trailed behind their more expensive PC counterparts in gaming performance. But this new generation is using the newest CPU and GPU tech available from AMD to provide players with a truly high-end experience for a low-end price.
About the author: Maldivian Gaming League is a team of e-sports organizers and competition promoters based in the Maldives. For more information, check them out on Facebook or Instagram.